Camp options
Alberta - Calgary West
Get hands-on with coding, 3D printing, robotics, and more. A
fun week of discovery, experimentation, and invention for kids.
- All Ages
- Ages 5-7
- Ages 8-14
- Ages 10+
Calendar Week
Jan 31 - Jan 31
Feb 13 - Feb 14
Feb 28 - Feb 28
Mar 24 - Mar 28
Apr 21 - Apr 25
May 16 - May 16
Jul 07 - Jul 11
Jul 14 - Jul 18
Jul 21 - Jul 25
Jul 28 - Aug 01
Aug 11 - Aug 15
Aug 18 - Aug 22
Aug 25 - Aug 29
Build to Solve Intro - Jr
Camp InfoBuild to Solve Intro - Young
Camp InfoSTEAM Goes Medieval: Creating Castles & Catapults
Camp InfoThe Art of Games: Plan, Make, Play
Camp Infocamps
Register for Our Camps
experimentation, and invention for kids.
Build to Solve Intro - Jr
2025/01/31 09:00 AM ~ 2025/01/31 03:00 PM
Availability
6 spots left
Suggested Age
5 - 7
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.
Build to Solve Intro - Young
2025/01/31 09:00 AM ~ 2025/01/31 03:00 PM
Availability
7 spots left
Suggested Age
8 - 14
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.
Build to Solve Intro - Jr
2025/02/13 09:00 AM ~ 2025/02/14 03:00 PM
Availability
6 spots left
Suggested Age
5 - 7
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.
Build to Solve Intro - Young
2025/02/13 09:00 AM ~ 2025/02/14 03:00 PM
Availability
7 spots left
Suggested Age
8 - 14
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.
Build to Solve Intro - Jr
2025/02/28 09:00 AM ~ 2025/02/28 03:00 PM
Availability
7 spots left
Suggested Age
5 - 7
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.
Build to Solve Intro - Young
2025/02/28 09:00 AM ~ 2025/02/28 03:00 PM
Availability
8 spots left
Suggested Age
8 - 14
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.
STEAM Goes Medieval: Creating Castles & Catapults
2025/03/24 09:00 AM ~ 2025/03/28 03:00 PM
Availability
8 spots left
Suggested Age
5 - 7
Skills
Incoming! In this camp, Apprentices will become engineers as they work in teams to build the strongest catapult and tallest tower that they can. To conquer the challenge, they'll learn about levers and mechanical advantage, building techniques and balance. As well as becoming masterful engineers, they’ll tap into their creative side and make colorful birds and mascots to launch from the catapult. On the last day, teams will face off to try and knock down their opponents' towers before their tower is tumbled, too!
Lightbulb Moment: Making a 3D Printed Lamp
2025/03/24 09:00 AM ~ 2025/03/28 03:00 PM
Availability
8 spots left
Suggested Age
8 - 14
It’s time for bright ideas! In this camp, Apprentices will work with key STEAM skills to create their own RGB lamp. Using a combination of coding, 3D modeling, 3D printing, and circuit-building, they’ll plan, design, and build a creation straight out of their imagination. During this camp, they’ll take their builds all the way from a pen-and-paper concept to a fully functional light feature, which they can proudly bring home at the end of the week. Let’s get building!
Marble Run Madness: Design and Engineer
2025/04/21 09:00 AM ~ 2025/04/25 03:00 PM
Availability
8 spots left
Suggested Age
8 - 14
The Art of Games: Plan, Make, Play
2025/04/21 09:00 AM ~ 2025/04/25 03:00 PM
Availability
8 spots left
Suggested Age
5 - 7
Build to Solve Intro - Young
2025/05/16 09:00 AM ~ 2025/05/16 03:00 PM
Availability
8 spots left
Suggested Age
8 - 14
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.
Build to Solve Intro - Jr
2025/05/16 09:00 AM ~ 2025/05/16 03:00 PM
Availability
8 spots left
Suggested Age
5 - 7
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.
Battle Bots: Engineer, Code, Compete!
2025/07/07 09:00 AM ~ 2025/07/11 03:00 PM
Availability
10 spots left
Suggested Age
8 - 14
Skills
Push, pull, lift or flip your opponent's robot out of the arena to claim victory and become the Steamoji Robo Battle Master! In this week-long camp, you’ll combine a whole suite of STEAM skills to design, prototype, code and build your very own battle robot that will face off against your fellow campers at the end of the week.
You will learn:
- Coding - Code a Micro:bit microcontroller as the “brain” of your battle bot
- Engineering - Planning, prototyping, evaluating and improving
- 3D Printing - Use 3D design and printing to make additional components for your robot
The Art of Games: Plan, Make, Play
2025/07/07 09:00 AM ~ 2025/07/11 03:00 PM
Availability
8 spots left
Suggested Age
5 - 7
Carnival of Creativity: Digital Storytelling and Fabrication
2025/07/14 09:00 AM ~ 2025/07/18 03:00 PM
Availability
8 spots left
Suggested Age
5 - 7
Arduino in Action: Build, Code, Move!
2025/07/14 09:00 AM ~ 2025/07/18 03:00 PM
Availability
8 spots left
Suggested Age
8 - 14
Start with your brainpower and finish with a bang! In this physical computing camp, apprentices combine coding with a series of other STEM activities to bring their programming skills into action!
It’s all about connecting the digital world and the real world. The goal? Create a motion-sensor machine that can launch an object, play a game or simply say “hello”. To get there, apprentices will learn to code an Arduino microcontroller, and connect it to a device they’ve built using electrical engineering and fabrication skills. Come and see how far your skills can go – literally!
Vex IQ Competition Boot Camp
2025/07/21 09:00 AM ~ 2025/07/25 03:00 PM
Availability
7 spots left
Suggested Age
8 - 14
Skills
Calling all robotics enthusiasts to join us for a week-long Vex IQ Competition Boot Camp this summer! Interested and committed campers will be invited to join the new Steamoji Vex IQ Competitive team this fall. Apprentices ages 8-12 will be able to compete in designing, building and programming robots for different tasks. It's a fun and hands-on way to develop coding, engineering, robotics, and teamwork skills!
STEAM Goes Medieval: Creating Castles & Catapults
2025/07/21 09:00 AM ~ 2025/07/25 03:00 PM
Availability
7 spots left
Suggested Age
5 - 7
Skills
Incoming! In this camp, Apprentices will become engineers as they work in teams to build the strongest catapult and tallest tower that they can. To conquer the challenge, they'll learn about levers and mechanical advantage, building techniques and balance. As well as becoming masterful engineers, they’ll tap into their creative side and make colorful birds and mascots to launch from the catapult. On the last day, teams will face off to try and knock down their opponents' towers before their tower is tumbled, too!
The Art of Games: Plan, Make, Play
2025/07/28 09:00 AM ~ 2025/08/01 03:00 PM
Availability
8 spots left
Suggested Age
5 - 7
Marble Run Madness: Design and Engineer
2025/07/28 09:00 AM ~ 2025/08/01 03:00 PM
Availability
8 spots left
Suggested Age
8 - 14
Carnival of Creativity: Digital Storytelling and Fabrication
2025/08/11 09:00 AM ~ 2025/08/15 03:00 PM
Availability
8 spots left
Suggested Age
5 - 7
Lightbulb Moment: Making a 3D Printed Lamp
2025/08/11 09:00 AM ~ 2025/08/15 03:00 PM
Availability
7 spots left
Suggested Age
8 - 14
It’s time for bright ideas! In this camp, Apprentices will work with key STEAM skills to create their own RGB lamp. Using a combination of coding, 3D modeling, 3D printing, and circuit-building, they’ll plan, design, and build a creation straight out of their imagination. During this camp, they’ll take their builds all the way from a pen-and-paper concept to a fully functional light feature, which they can proudly bring home at the end of the week. Let’s get building!
Battle Bots: Engineer, Code, Compete!
2025/08/18 09:00 AM ~ 2025/08/22 03:00 PM
Availability
8 spots left
Suggested Age
8 - 14
Skills
Push, pull, lift or flip your opponent's robot out of the arena to claim victory and become the Steamoji Robo Battle Master! In this week-long camp, you’ll combine a whole suite of STEAM skills to design, prototype, code and build your very own battle robot that will face off against your fellow campers at the end of the week.
You will learn:
- Coding - Code a Micro:bit microcontroller as the “brain” of your battle bot
- Engineering - Planning, prototyping, evaluating and improving
- 3D Printing - Use 3D design and printing to make additional components for your robot
STEAM Goes Medieval: Creating Castles & Catapults
2025/08/18 09:00 AM ~ 2025/08/22 03:00 PM
Availability
8 spots left
Suggested Age
5 - 7
Skills
Incoming! In this camp, Apprentices will become engineers as they work in teams to build the strongest catapult and tallest tower that they can. To conquer the challenge, they'll learn about levers and mechanical advantage, building techniques and balance. As well as becoming masterful engineers, they’ll tap into their creative side and make colorful birds and mascots to launch from the catapult. On the last day, teams will face off to try and knock down their opponents' towers before their tower is tumbled, too!
Arduino in Action: Build, Code, Move!
2025/08/25 09:00 AM ~ 2025/08/29 03:00 PM
Availability
8 spots left
Suggested Age
8 - 14
Start with your brainpower and finish with a bang! In this physical computing camp, apprentices combine coding with a series of other STEM activities to bring their programming skills into action!
It’s all about connecting the digital world and the real world. The goal? Create a motion-sensor machine that can launch an object, play a game or simply say “hello”. To get there, apprentices will learn to code an Arduino microcontroller, and connect it to a device they’ve built using electrical engineering and fabrication skills. Come and see how far your skills can go – literally!
The Art of Games: Plan, Make, Play
2025/08/25 09:00 AM ~ 2025/08/29 03:00 PM
Availability
8 spots left
Suggested Age
5 - 7