Calgary Southeast
Unit #170, 3 Mahogany Row SE, Calgary, Alberta, T3M 2T6
📞 4036135255
We offer a unique 400-hour structured and reinforcing STEM program.
What is steamoji?
A place for children to create
a sense of meaning and
master future-facing skills.
trains builders, makers, inventors and entrepreneurs.



Skill pathways
A new learning experience.
Technological change is accelerating. Many parents recognize STEAM subjects (science, technology, engineering, arts and math) are fundamental in preparing their children for the careers of the future, but see schools more focused on traditional studies. Steamoji’s 400-hour curriculum is designed to fill the gap in a structured and reinforcing fashion across each subject pathway. Students are taught basic skills, then encouraged to practically apply them in the spirit of “Build to Solve™”.

coding

robotics

3d printing

engineering

digital arts

growth mindset
Why steamoji Works

Steamoji students will be ahead of the curve by gaining essential skills for the 21st-century while learning how to tackle their generation’s global challenges.
While there are other camps introducing STEAM concepts, there is no other
structured program like Steamoji which takes an elementary school child through
400 hours of reinforcing projects over a 5-year time period.

A CONFIDENT, CAN DO MINDSET

GUIDANCE FROM SUBJECT MATTER EXPERTS

Real skills your child will use
camps
Register for Our Camps
experimentation, and invention for kids.

Battle Bots: Engineer, Code, Compete!
2025/07/07 09:00 AM ~ 2025/07/11 03:30 PM
Availability
0 spots left
Suggested Age
8+
Skills
Push, pull, lift or flip your opponent's robot out of the arena to claim victory and become the Steamoji Robo Battle Master! In this week-long camp, you’ll combine a whole suite of STEAM skills to design, prototype, code and build your very own battle robot that will face off against your fellow campers at the end of the week.
You will learn:
- Coding - Code a Micro:bit microcontroller as the “brain” of your battle bot
- Engineering - Planning, prototyping, evaluating and improving
- 3D Printing - Use 3D design and printing to make additional components for your robot

STEAM Goes Medieval: Creating Castles & Catapults
2025/07/07 09:00 AM ~ 2025/07/11 03:30 PM
Availability
7 spots left
Suggested Age
5+
Skills
Incoming! In this camp, Apprentices will become engineers as they work in teams to build the strongest catapult and tallest tower that they can. To conquer the challenge, they'll learn about levers and mechanical advantage, building techniques and balance. As well as becoming masterful engineers, they’ll tap into their creative side and make colorful birds and mascots to launch from the catapult. On the last day, teams will face off to try and knock down their opponents' towers before their tower is tumbled, too!

Marble Run Madness: Design and Engineer
2025/07/14 09:00 AM ~ 2025/07/18 03:30 PM
Availability
7 spots left
Suggested Age
8+

The Art of Games: Plan, Make, Play
2025/07/14 09:00 AM ~ 2025/07/18 03:30 PM
Availability
8 spots left
Suggested Age
5+

Carnival of Creativity: Digital Storytelling and Fabrication
2025/07/21 09:00 AM ~ 2025/07/25 03:30 PM
Availability
6 spots left
Suggested Age
5+

Lightbulb Moment: Making a 3D Printed Lamp
2025/07/21 09:00 AM ~ 2025/07/25 03:30 PM
Availability
2 spots left
Suggested Age
8+
It’s time for bright ideas! In this camp, Apprentices will work with key STEAM skills to create their own RGB lamp. Using a combination of coding, 3D modeling, 3D printing, and circuit-building, they’ll plan, design, and build a creation straight out of their imagination. During this camp, they’ll take their builds all the way from a pen-and-paper concept to a fully functional light feature, which they can proudly bring home at the end of the week. Let’s get building!

Build to Solve Intro - Young
2025/07/28 09:00 AM ~ 2025/08/01 03:30 PM
Availability
7 spots left
Suggested Age
8+
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.

Build to Solve Intro - Jr
2025/07/28 09:00 AM ~ 2025/08/01 03:30 PM
Availability
6 spots left
Suggested Age
5+
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.
request information
Kids stay engaged.
Parents see progress.
Steamoji apprentices will be ahead of the curve by gaining essential skills for the careers of their future, while learning how to tackle the challenges of their generation.