Camp options
British Columbia - Kelowna
Get hands-on with coding, 3D printing, robotics, and more. A
fun week of discovery, experimentation, and invention for kids.
- All Ages
- Ages 5-7
- Ages 8-14
- Ages 10+
Calendar Week
Mar 17 - Mar 21
Mar 24 - Mar 28
camps
Register for Our Camps
experimentation, and invention for kids.
Arduino in Action: Build, Code, Move!
2025/03/17 09:00 AM ~ 2025/03/21 02:00 PM
Availability
6 spots left
Suggested Age
8 - 14
Start with your brainpower and finish with a bang! In this physical computing camp, apprentices combine coding with a series of other STEM activities to bring their programming skills into action!
It’s all about connecting the digital world and the real world. The goal? Create a motion-sensor machine that can launch an object, play a game or simply say “hello”. To get there, apprentices will learn to code an Arduino microcontroller, and connect it to a device they’ve built using electrical engineering and fabrication skills. Come and see how far your skills can go – literally!
Carnival of Creativity: Digital Storytelling and Fabrication
2025/03/17 09:00 AM ~ 2025/03/21 12:00 PM
Availability
6 spots left
Suggested Age
5 - 7
Lightbulb Moment: Making a 3D Printed Lamp
2025/03/24 09:00 AM ~ 2025/03/28 12:00 PM
Availability
6 spots left
Suggested Age
8 - 14
It’s time for bright ideas! In this camp, Apprentices will work with key STEAM skills to create their own RGB lamp. Using a combination of coding, 3D modeling, 3D printing, and circuit-building, they’ll plan, design, and build a creation straight out of their imagination. During this camp, they’ll take their builds all the way from a pen-and-paper concept to a fully functional light feature, which they can proudly bring home at the end of the week. Let’s get building!
Build to Solve Intro - Jr
2025/03/24 09:00 AM ~ 2025/03/28 12:00 PM
Availability
7 spots left
Suggested Age
5 - 7
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.