Edmonton Sherwood Park
224, 222 Baseline Road, Sherwood Park, Alberta, T8H 1S8
📞 (780) 570-9949
Steamoji offers a number of holiday camps.
What is steamoji?
A place for children to create
a sense of meaning and
master future-facing skills.
trains builders, makers, inventors and entrepreneurs.
![](https://www.steamoji.com/wp-content/uploads/2024/02/shape.png)
![](https://www.steamoji.com/wp-content/uploads/2024/02/What-is-steamoji.png)
![](https://www.steamoji.com/wp-content/uploads/2024/02/final-background-shape.png)
Skill pathways
A new learning experience.
Technological change is accelerating. Many parents recognize STEAM subjects (science, technology, engineering, arts and math) are fundamental in preparing their children for the careers of the future, but see schools more focused on traditional studies. Steamoji’s 400-hour curriculum is designed to fill the gap in a structured and reinforcing fashion across each subject pathway. Students are taught basic skills, then encouraged to practically apply them in the spirit of “Build to Solve™”.
![](https://www.steamoji.com/wp-content/uploads/2024/04/Pathway-Icons_yellow-shape-no-title_RGB_Coding.png)
Coding
![](https://www.steamoji.com/wp-content/uploads/2024/04/Pathway-Icons_yellow-shape-no-title_RGB_Phy-Computing-Robotics.png)
robotics
![](https://www.steamoji.com/wp-content/uploads/2024/04/Pathway-Icons_yellow-shape-no-title_RGB_Fabrication-3D-Printing.png)
3D printing
![](https://www.steamoji.com/wp-content/uploads/2024/04/Pathway-Icons_yellow-shape-no-title_RGB_Eng.png)
Engineering
![](https://www.steamoji.com/wp-content/uploads/2024/04/Pathway-Icons_yellow-shape-no-title_RGB_Digital-Art.png)
digital arts
![](https://www.steamoji.com/wp-content/uploads/2024/04/Pathway-Icons_yellow-shape-no-title_RGB_Growth-Mindset.png)
growth mindset
Why steamoji Works
![](https://www.steamoji.com/wp-content/uploads/2024/02/left-right-shape.png)
Steamoji students will be ahead of the curve by gaining essential skills for the 21st-century while learning how to tackle their generation’s global challenges.
While there are other camps introducing STEAM concepts, there is no other
structured program like Steamoji which takes an elementary school child through
400 hours of reinforcing projects over a 5-year time period.
![](https://www.steamoji.com/wp-content/uploads/2024/02/A-Confident-Can-Do-Mindset.png)
A CONFIDENT, CAN DO MINDSET
![](https://www.steamoji.com/wp-content/uploads/2024/02/Guidance-From-Subject-Matter-Experts.png)
GUIDANCE FROM SUBJECT MATTER EXPERTS
![](https://www.steamoji.com/wp-content/uploads/2024/02/Real-skills-your-child-will-use.png)
Real skills your child will use
camps
Register for Our Camps
experimentation, and invention for kids.
Build to Solve Intro - Jr
Availability
0 spots left
Suggested Age
5 - 7
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.
Marble Run Madness: Design and Engineer
Availability
0 spots left
Suggested Age
8 - 14
Carnival of Creativity: Digital Storytelling and Fabrication
Availability
0 spots left
Suggested Age
5 - 7
Arduino in Action: Build, Code, Move!
Availability
7 spots left
Suggested Age
8 - 14
Start with your brainpower and finish with a bang! In this physical computing camp, apprentices combine coding with a series of other STEM activities to bring their programming skills into action!
It’s all about connecting the digital world and the real world. The goal? Create a motion-sensor machine that can launch an object, play a game or simply say “hello”. To get there, apprentices will learn to code an Arduino microcontroller, and connect it to a device they’ve built using electrical engineering and fabrication skills. Come and see how far your skills can go – literally!
Lightbulb Moment: Making a 3D Printed Lamp
Availability
4 spots left
Suggested Age
8 - 14
It’s time for bright ideas! In this camp, Apprentices will work with key STEAM skills to create their own RGB lamp. Using a combination of coding, 3D modeling, 3D printing, and circuit-building, they’ll plan, design, and build a creation straight out of their imagination. During this camp, they’ll take their builds all the way from a pen-and-paper concept to a fully functional light feature, which they can proudly bring home at the end of the week. Let’s get building!
Marble Run Madness: Design and Engineer
Availability
0 spots left
Suggested Age
8 - 14
Lightbulb Moment: Making a 3D Printed Lamp
Availability
0 spots left
Suggested Age
8 - 14
It’s time for bright ideas! In this camp, Apprentices will work with key STEAM skills to create their own RGB lamp. Using a combination of coding, 3D modeling, 3D printing, and circuit-building, they’ll plan, design, and build a creation straight out of their imagination. During this camp, they’ll take their builds all the way from a pen-and-paper concept to a fully functional light feature, which they can proudly bring home at the end of the week. Let’s get building!
The Art of Games: Plan, Make, Play
Availability
7 spots left
Suggested Age
5 - 7
Build to Solve Intro - Young
Availability
0 spots left
Suggested Age
8 - 14
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.
Arduino in Action: Build, Code, Move!
Availability
6 spots left
Suggested Age
8 - 14
Start with your brainpower and finish with a bang! In this physical computing camp, apprentices combine coding with a series of other STEM activities to bring their programming skills into action!
It’s all about connecting the digital world and the real world. The goal? Create a motion-sensor machine that can launch an object, play a game or simply say “hello”. To get there, apprentices will learn to code an Arduino microcontroller, and connect it to a device they’ve built using electrical engineering and fabrication skills. Come and see how far your skills can go – literally!
Lightbulb Moment: Making a 3D Printed Lamp
Availability
6 spots left
Suggested Age
8 - 14
It’s time for bright ideas! In this camp, Apprentices will work with key STEAM skills to create their own RGB lamp. Using a combination of coding, 3D modeling, 3D printing, and circuit-building, they’ll plan, design, and build a creation straight out of their imagination. During this camp, they’ll take their builds all the way from a pen-and-paper concept to a fully functional light feature, which they can proudly bring home at the end of the week. Let’s get building!
Request information
Kids stay engaged. Parents see progress.
Steamoji apprentices will be ahead of the curve by gaining essential skills for the careers of their future, while learning how to tackle the challenges of their generation.