Meadowvale
3465 Platinum Drive. , Mississauga, Ontario, L5M 7N4
📞 (905) 607-3669
Steamoji offers a number of holiday camps.
What is steamoji?
A place for children to create
a sense of meaning and
master future-facing skills.
trains builders, makers, inventors and entrepreneurs.
Skill pathways
A new learning experience.
Technological change is accelerating. Many parents recognize STEAM subjects (science, technology, engineering, arts and math) are fundamental in preparing their children for the careers of the future, but see schools more focused on traditional studies. Steamoji’s 400-hour curriculum is designed to fill the gap in a structured and reinforcing fashion across each subject pathway. Students are taught basic skills, then encouraged to practically apply them in the spirit of “Build to Solve™”.
CODING
ROBOTICS
3D Printing
ENGINEERING
DIGital arts
GROWTH mindset
Why steamoji Works
Steamoji students will be ahead of the curve by gaining essential skills for the 21st-century while learning how to tackle their generation’s global challenges.
While there are other camps introducing STEAM concepts, there is no other
structured program like Steamoji which takes an elementary school child through
400 hours of reinforcing projects over a 5-year time period.
A CONFIDENT, CAN DO MINDSET
GUIDANCE FROM SUBJECT MATTER EXPERTS
Real skills your child will use
camps
Register for Our Camps
experimentation, and invention for kids.
Carnival of Creativity: Digital Storytelling and Fabrication
Availability
0 spots left
Suggested Age
5 - 7
Lightbulb Moment: Making a 3D Printed Lamp
Availability
0 spots left
Suggested Age
8 - 14
It’s time for bright ideas! In this camp, Apprentices will work with key STEAM skills to create their own RGB lamp. Using a combination of coding, 3D modeling, 3D printing, and circuit-building, they’ll plan, design, and build a creation straight out of their imagination. During this camp, they’ll take their builds all the way from a pen-and-paper concept to a fully functional light feature, which they can proudly bring home at the end of the week. Let’s get building!
The Art of Games: Plan, Make, Play
Availability
9 spots left
Suggested Age
5 - 7
Marble Run Madness: Design and Engineer
Availability
10 spots left
Suggested Age
8 - 14
STEAM Goes Medieval: Creating Castles & Catapults
Availability
10 spots left
Suggested Age
5 - 7
Skills
Incoming! In this camp, Apprentices will become engineers as they work in teams to build the strongest catapult and tallest tower that they can. To conquer the challenge, they'll learn about levers and mechanical advantage, building techniques and balance. As well as becoming masterful engineers, they’ll tap into their creative side and make colorful birds and mascots to launch from the catapult. On the last day, teams will face off to try and knock down their opponents' towers before their tower is tumbled, too!
The Art of Games: Plan, Make, Play
Availability
9 spots left
Suggested Age
5 - 7
Arduino in Action: Build, Code, Move!
Availability
8 spots left
Suggested Age
8 - 14
Start with your brainpower and finish with a bang! In this physical computing camp, apprentices combine coding with a series of other STEM activities to bring their programming skills into action!
It’s all about connecting the digital world and the real world. The goal? Create a motion-sensor machine that can launch an object, play a game or simply say “hello”. To get there, apprentices will learn to code an Arduino microcontroller, and connect it to a device they’ve built using electrical engineering and fabrication skills. Come and see how far your skills can go – literally!
The Art of Games: Plan, Make, Play
Availability
10 spots left
Suggested Age
5 - 7
Carnival of Creativity: Digital Storytelling and Fabrication
Availability
10 spots left
Suggested Age
5 - 7
Lightbulb Moment: Making a 3D Printed Lamp
Availability
5 spots left
Suggested Age
8 - 14
It’s time for bright ideas! In this camp, Apprentices will work with key STEAM skills to create their own RGB lamp. Using a combination of coding, 3D modeling, 3D printing, and circuit-building, they’ll plan, design, and build a creation straight out of their imagination. During this camp, they’ll take their builds all the way from a pen-and-paper concept to a fully functional light feature, which they can proudly bring home at the end of the week. Let’s get building!
Lightbulb Moment: Making a 3D Printed Lamp
Availability
10 spots left
Suggested Age
8 - 14
It’s time for bright ideas! In this camp, Apprentices will work with key STEAM skills to create their own RGB lamp. Using a combination of coding, 3D modeling, 3D printing, and circuit-building, they’ll plan, design, and build a creation straight out of their imagination. During this camp, they’ll take their builds all the way from a pen-and-paper concept to a fully functional light feature, which they can proudly bring home at the end of the week. Let’s get building!
STEAM Goes Medieval: Creating Castles & Catapults
Availability
9 spots left
Suggested Age
5 - 7
Skills
Incoming! In this camp, Apprentices will become engineers as they work in teams to build the strongest catapult and tallest tower that they can. To conquer the challenge, they'll learn about levers and mechanical advantage, building techniques and balance. As well as becoming masterful engineers, they’ll tap into their creative side and make colorful birds and mascots to launch from the catapult. On the last day, teams will face off to try and knock down their opponents' towers before their tower is tumbled, too!
Marble Run Madness: Design and Engineer
Availability
10 spots left
Suggested Age
8 - 14
Lightbulb Moment: Making a 3D Printed Lamp
Availability
3 spots left
Suggested Age
8 - 14
It’s time for bright ideas! In this camp, Apprentices will work with key STEAM skills to create their own RGB lamp. Using a combination of coding, 3D modeling, 3D printing, and circuit-building, they’ll plan, design, and build a creation straight out of their imagination. During this camp, they’ll take their builds all the way from a pen-and-paper concept to a fully functional light feature, which they can proudly bring home at the end of the week. Let’s get building!
Arduino in Action: Build, Code, Move!
Availability
10 spots left
Suggested Age
8 - 14
Start with your brainpower and finish with a bang! In this physical computing camp, apprentices combine coding with a series of other STEM activities to bring their programming skills into action!
It’s all about connecting the digital world and the real world. The goal? Create a motion-sensor machine that can launch an object, play a game or simply say “hello”. To get there, apprentices will learn to code an Arduino microcontroller, and connect it to a device they’ve built using electrical engineering and fabrication skills. Come and see how far your skills can go – literally!
The Art of Games: Plan, Make, Play
Availability
9 spots left
Suggested Age
5 - 7
Carnival of Creativity: Digital Storytelling and Fabrication
Availability
8 spots left
Suggested Age
5 - 7
Lightbulb Moment: Making a 3D Printed Lamp
Availability
10 spots left
Suggested Age
8 - 14
It’s time for bright ideas! In this camp, Apprentices will work with key STEAM skills to create their own RGB lamp. Using a combination of coding, 3D modeling, 3D printing, and circuit-building, they’ll plan, design, and build a creation straight out of their imagination. During this camp, they’ll take their builds all the way from a pen-and-paper concept to a fully functional light feature, which they can proudly bring home at the end of the week. Let’s get building!
STEAM Goes Medieval: Creating Castles & Catapults
Availability
10 spots left
Suggested Age
5 - 7
Skills
Incoming! In this camp, Apprentices will become engineers as they work in teams to build the strongest catapult and tallest tower that they can. To conquer the challenge, they'll learn about levers and mechanical advantage, building techniques and balance. As well as becoming masterful engineers, they’ll tap into their creative side and make colorful birds and mascots to launch from the catapult. On the last day, teams will face off to try and knock down their opponents' towers before their tower is tumbled, too!
Marble Run Madness: Design and Engineer
Availability
8 spots left
Suggested Age
8 - 14
The Art of Games: Plan, Make, Play
Availability
8 spots left
Suggested Age
5 - 7
Arduino in Action: Build, Code, Move!
Availability
10 spots left
Suggested Age
8 - 14
Start with your brainpower and finish with a bang! In this physical computing camp, apprentices combine coding with a series of other STEM activities to bring their programming skills into action!
It’s all about connecting the digital world and the real world. The goal? Create a motion-sensor machine that can launch an object, play a game or simply say “hello”. To get there, apprentices will learn to code an Arduino microcontroller, and connect it to a device they’ve built using electrical engineering and fabrication skills. Come and see how far your skills can go – literally!
WHY STEAMOJI WORKS
What Parents Are Saying
Kassandra King
PARENT
" We had our first visit and my son loved it! They get to explore many interests from robotics to engineering which is perfect for my son with ASD. Would highly recommend Steamoji to any parent looking into exposing their child to an array of subjects."
Karan Kalra
PARENT
" My 5 year old has started with level 1 program and he truly enjoys going for the classes, doing the activities and building interesting projects."
Kenneth Semenuk
PARENT
" We are so excited to be part of the Steamoji family!"
Jonathan Crame
PARENT
" Our son has ASD and likes working with his hands. He is more inspired to do his work when there are people around him and that's why Steamoji is perfect for him. The program has plenty of projects and will keep your kiddos busy in a fun and enjoyable way. The place is also managed by a lovely family."
Hamada Kassam
PARENT
" I have been impressed by the professionalism and kind cooperation of this academy directors, Ibrahim Ali and Farhana Rai. This is a great centre for kids to learn and grow."
ok im miko
PARENT
" Amazing facilities and fun projects to learn many important things. As a student who has only been there for 2 months it’s easily one of the best or the best coding experience I’ve had so far."
REquest information
Kids stay engaged.
Parents see progress.
Steamoji apprentices will be ahead of the curve by gaining essential skills for the careers of their future, while learning how to tackle the challenges of their generation.